Page 22 - CBS Primary ICT Teacher Guide - 2026
P. 22

Hands-on practical activities. ICT for Grades 4 - 6

               Suggestions for Teachers / Facilitators

               In Grades 4 to 6 students are introduced to some foundational digital skills, that fosters
               creativity and promotes the responsible use of technology. They will gain both technical
               skills and also an understanding of the ethical and social implications of technology.

               Follow are some suggestions and recommendations for Teachers and Facilitators who
               will be supporting students during this course.

                       Module 1: About Technology - Show students:

                          o  Examples of old and new computers

                       Module 2: Computer Hardware - Show students how to use:
                          o  Parts of a computer (hardware: CPU, Storage devices, etc.)
                          o  How to do basic troubleshooting, for example, restarting a computer
                              device and how to check connections.

                       Module 3: Using Software Tools - Show students how to use:

                          o  Encourage students to explore the Windows or macOS environment
                              by navigating the desktop, creating, saving, and organizing files and folders.

                          o  Application tools - e.g., MS Office / Google Docs

                          o  Multimedia tools such as presentation software (e.g., PowerPoint, Google
                              Slides) to create slideshows with text, images and animations.
                          o  Use basic photo editing tools to crop and resize photos.

                          o  Online Collaboration cloud-based tools - Google Drive and MS OneDrive
                          o  Collaboration tools to share files and documents with each other
                          o  Email communication by composing, sending and replying to messages
                              between each other

                       Module 4: Understanding Coding - Show students how to:
                          o  Creating simple programs with simple animations, games and interactive
                              stories.
                          o  Debug and test code

                       Module 5: Computer Networks - Show students:

                              Examples of networking devices, for example, modems, routers, cables



                                                             22
   17   18   19   20   21   22   23   24   25   26   27